v0.1 was designed to introduce the core mechanics, the initial setting of the city, and the primary cast of characters. Availability:
: The implementation of dialogue trees and lifestyle choices that begin tracking player variables, which alter how NPCs react to you. Visual Style and Interface New in City -v0.1- By DanGames
: The game features high-definition 3D character renders paired with digitally painted background environments. Players move around a localized map of the
Players move around a localized map of the city to visit different hubs. Early locations include the protagonist’s apartment, local commercial districts, and workplace environments. This hub system lays the framework for a more expanded sandbox later on. 2. Time and Energy Management local commercial districts
Resource-Light Survival & Routine Management
Motel Cleaner + Diner Cook on same day is possible but will leave you at 5% Energy. Only do this if you have coffee.