Eat Slimes To Grow Huge Script

function eatSlime(player, slime) if player.currentSize >= slime.requiredMinSize then -- Increase size incrementally player.currentSize = player.currentSize + (slime.sizeValue * player.growthModifier) player.slimesEaten = player.slimesEaten + 1 -- Apply diminishing returns if player.slimesEaten > 50 then player.growthModifier = 0.5 elseif player.slimesEaten > 150 then player.growthModifier = 0.2 end

for _, slime in pairs(workspace.Slimes:GetChildren()) do if slime:IsA("Model") then local dist = (slime.PrimaryPart.Position - character.HumanoidRootPart.Position).Magnitude if dist < minDist then nearest = slime minDist = dist end end end return nearest end Eat Slimes to Grow Huge Script

Writing the script is easy. Balancing it is hard. If you eat slimes to grow huge too fast, the game ends in 5 minutes. Too slow, and the player quits. function eatSlime(player, slime) if player