Reshade Ray Tracing Shader Rtgi 033 2021 Portable (2026)
| Aspect | RTGI v0.33 | DXR / Vulkan RT (2021) | |--------|------------|-------------------------| | | No | Yes (RT cores) | | Scene data | Depth + normal buffer only | Full BVH + geometry | | Off-screen rays | No | Yes | | Multi-bounce | 1 (simulated) | Unlimited (physically based) | | Transparency/Reflections | No | Yes | | Cost | Free (shader mod) | $300+ GPU required |
Controls how far a light ray travels. Higher values create larger, softer gradients but increase performance costs. A value of 5.00 to 8.00 is ideal for most games. reshade ray tracing shader rtgi 033 2021
Check the box that matches your game's current resolution and aspect ratio to activate the depth buffer. | Aspect | RTGI v0
RTGI 0.33 improved the approximation of multiple light bounces, creating deeper shadows and more realistic ambient occlusion. Check the box that matches your game's current
Kira smiled when she read it. In the end, the shader did what great small tools do: it invited attention. A ripple of simulated photons had illuminated not just pixels but a community that cared about light, craft, and the little human scale moments shading could reveal.