Chained Together has taken the co-op gaming world by storm, challenging players to ascend from the depths of hell while physically bound to their teammates. The release of version v1.7.3, particularly the release tagged by the well-known scene group 0xdeadcode , has sparked significant interest among players looking to experience the latest optimizations, bug fixes, and multiplayer features.
Chained Together is a cooperative, physics-based platforming game where players are chained together, forced to climb out of hell. Players must navigate treacherous, falling, and moving platforms. If one player falls, they may drag the others down with them, making communication and precise movement vital. Key Changes in the v1.7.x Series Chained Together v1.7.3-0xdeadcode
Additionally, RAM usage dropped from an average of 2.1GB to 1.7GB in 4-player online sessions. Network packet size decreased by 12%, meaning smoother cross-region play (e.g., NA to EU lobbies). Chained Together has taken the co-op gaming world
"v1.7.3 is like a beautiful car crash. It handles terribly, the warning lights are on, but god, you feel alive driving it. Modern patches are a Tesla. 0xdeadcode is a muscle car with no seatbelts." – Network packet size decreased by 12%, meaning smoother
In this build, the chain audio uses the wrong sound file. Instead of a metallic clink, the chain sounds like a heavy rubber band being plucked. When stretched to maximum length, it emits a comical boing . The developers fixed this in the next patch, but a vocal minority modded it back in. The "boing patch" is a hallmark of the 0xdeadcode era.
Chained Together v1.7.3 – 0xdeadcode release. Crack included. Works with Steam online fix.
If one player falls, their weight drags down the rest of the group.