Karryn%27s Prison Passives Guide -

Which (Goblins, Thugs, Orcs, etc.) is giving you the most trouble?

For your first game, most guides recommend:

Always check the hidden modifiers of a newly acquired passive. If a passive grants a massive boost but penalises a stat critical to your build, you may need to adjust your active gear to compensate.

Fleet-Footed, Master Negotiator, Crowd Hypnosis, Evasive Maneuvers.

Which (Goblins, Thugs, Orcs, etc.) is giving you the most trouble?

For your first game, most guides recommend:

Always check the hidden modifiers of a newly acquired passive. If a passive grants a massive boost but penalises a stat critical to your build, you may need to adjust your active gear to compensate.

Fleet-Footed, Master Negotiator, Crowd Hypnosis, Evasive Maneuvers.

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