Every monster features an invisible or partially obscured Temperament Gauge split into three distinct emotional states: Calm, Agitated, and Predatory. The ultimate goal of the trial is to push the companion "Leverage Tracker" to 100% via specific dialogue paths before the entity reaches a "Predatory" state. 2. Psychological Typology
: Desperate for quick financial relief, the protagonist accepts an online job offer with an unsettlingly high payout. Negotiation X Monster -v1.0.0 Trial- By Kyomu-s...
Multi-stage negotiation arcs where items collected in previous rooms alter conversational leverage. Every monster features an invisible or partially obscured
: Scenarios where the player must sit down with two opposing monster factions simultaneously, balancing the volatile desires of both parties without getting caught in the crossfire. their policies apply.
Monsters are categorized into distinct psychological profiles, which require contrasting approaches:
This public link is valid for 7 days and shares a thread, including any personal information you added. This link or copies made by others cannot be deleted. If you share with third parties, their policies apply. Can’t copy the link right now. Try again later.